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Koll Resonance

Preparing materials for Koll's Exceed

Resonance is the increase of a character's Tier. Resonance can change the skills and increase the character's stats.

There are 4 tiers in total: N, R, SR, SSR. At tier SSR, the character can further resonate 10 more times to increase their stats, but their skills will not change.

Resonance Summary

This summary shows the number of materials required for the resonance of Ned as an example.
This summary isn't accurate for every character. In order to know the proper resonance materials, please refer to individual character pages.

Resonance Level Tear Regional Material Soul Enery Character Mineral Curren
N Tier   to   R Tier
Tear of Valiant Warrior Icon
x1
Striking Snake Carving Icon
x2
Black R Soul Energy Icon
x6
Ned Character Mineral Icon
x5
Curren Icon
x100
R Tier   to   SR Tier
Tear of Dragon Slayer Icon
x1
Striking Snake Carving Icon
x6
Black SR Soul Energy Icon
x12
Ned Character Mineral Icon
x15
Curren Icon
x1000
SR Tier   to   SSR Tier
Tear of Ancient Dragon Icon
x1
Spirited Snake Carving Icon
x6
Black SSR Soul Energy Icon
x24
Ned Character Mineral Icon
x30
Curren Icon
x5000
Exceed: +1 , +2 -
Spirited Snake Carving Icon
x1
Black SSR Soul Energy Icon
x4
Ned Character Mineral Icon
x10
Curren Icon
x1000
Exceed: +3, +4 -
Spirited Snake Carving Icon
x2
Black SSR Soul Energy Icon
x6
Ned Character Mineral Icon
x10
Curren Icon
x2000
Exceed: +5 to +10 -
Spirited Snake Carving Icon
x4
Black SSR Soul Energy Icon
x8
Ned Character Mineral Icon
x10
Curren Icon
x2000
Convert
Tear of Dragon Slayer Icon
x2
- -
Ned Character Mineral Icon
x10
Curren Icon
x2000


Materials for Resonance

In order to resonate a character, one must have the required amount of the following materials: Resonance Soul Energy, Region Material(s), Tear, Curren and Character Mineral(s).

Resonance Soul Energy

The type and amount of resonance soul energy required depends on the type and rarity of the characters.

Type Rarity Resonance Soul Energy Needed
Gold Orb Characters
Gold Orb Icon
From N to R Gold R Soul Energy ×6
From R to SR Gold SR Soul Energy ×12
From SR to SSR Gold SSR Soul Energy ×24
Exceed Gold SSR Soul Energy ×4/6/8
Black Orb Characters
Black Orb Icon
From N to R Black R Soul Energy ×6
From R to SR Black SR Soul Energy ×12
From SR to SSR Black SSR Soul Energy ×24
Exceed Black SSR Soul Energy ×4/6/8
White Orb Characters
White Orb Icon
From N to R White R Soul Energy ×6
From R to SR White SR Soul Energy ×12
From SR to SSR White SSR Soul Energy ×24
Exceed White SSR Soul Energy ×4/6/8

Region Materials

The region material needed for resonance depends on the character. A list of region materials, as well as the quantity needed for resonance, can be found below. For the region material specific to the character, check out the character page.

Region Rarity Region Material
Paradise Prairie N, R N: Prairie Stone Tablet Prairie Stone Tablet ×2
R: Prairie Stone Tablet Prairie Stone Tablet ×6
SR, SSR SR: Historic Stone Tablet Historic Stone Tablet ×6
SSR: Historic Stone Tablet Historic Stone Tablet ×1/2/4
Totemtaff Ridge N, R N: Brave Bear Carving Brave Bear Carving ×2
R: Brave Bear Carving Brave Bear Carving ×6
SR, SSR SR: Blessed Bear Carving Blessed Bear Carving ×6
SSR: Blessed Bear Carving Blessed Bear Carving ×1/2/4
Whistlewood Valley N, R N: Dried Seed Dried Seed ×2
R: Dried Seed Dried Seed ×6
SR, SSR SR: Ancient Seed Ancient Seed ×6
SSR: Ancient Seed Ancient Seed ×1/2/4
Sun Capitol (The Slums/ Sun Castle) N, R N: Bright Candelabrum Bright Candelabrum ×2
R: Bright Candelabrum Bright Candelabrum ×6
SR, SSR SR: Divine Candelabrum Divine Candelabrum ×6
SSR: Divine Candelabrum Divine Candelabrum ×1/2/4
Maple Lake N, R N: Maple Tree Branch Maple Tree Branch ×2
R: Maple Tree Branch Maple Tree Branch ×6
SR, SSR SR: Sacred Tree Branch Sacred Tree Branch ×6
SSR: Sacred Tree Branch Sacred Tree Branch ×1/2/4
Maple Lake N, R N: Maple Tree Branch Maple Tree Branch ×2
R: Maple Tree Branch Maple Tree Branch ×6
SR, SSR SR: Sacred Tree Branch Sacred Tree Branch ×6
SSR: Sacred Tree Branch Sacred Tree Branch ×1/2/4
Poleva Desert N, R N: Striking Snake Carving Striking Snake Carving ×2
R: Striking Snake Carving Striking Snake Carving ×6
SR, SSR SR: Spirited Snake Carving Spirited Snake Carving ×6
SSR: Spirited Snake Carving Spirited Snake Carving ×1/2/4
Atlas Ruins N, R N: Playful Puppet Playful Puppet ×2
R: Playful Puppet Playful Puppet ×6
SR, SSR SR: Prodigy Puppet Prodigy Puppet ×6
SSR: Prodigy Puppet Prodigy Puppet ×1/2/4

Tear

Tears are required for resonance, except when further boosting the character at SSR. The tears needed, in increasing order of rarity, are:

Curren

A small amount of curren is needed for resonance. The amount of current needed for each resonance is listed below:

  • From N to R: 100 Curren
  • From R to SR: 1000 Curren
  • From SR to SSR: 5000 Curren
  • Exceed: 1000/2000 Curren
  • Convert: 2000 Curren

Character Mineral

The character mineral specific to the character is also needed for resonance. Do note that SP characters do not share the same character mineral with their normal forms - their character mineral has a red illustration while that of the normal characters' are in blue.

  • From N to R: 4 Battle Team Mineral
  • From R to SR: 15 Battle Team Mineral
  • From SR to SSR: 30 Battle Team Mineral
  • Exceed & Convert: 10 Battle Team Mineral

Convert

Convert option is available when a character has reached +10 Exceed. It serves as the only method to craft Origin Stone for Contract Crafting.

To perform Contract Crafting, players need to collect a specific number of Origin Stones required, which are used to craft any of the available characters in Contract Crafting. This is done by converting 10 Character Minerals Battle Team Mineral, 2 Tear of Dragon Slayers Tear of Dragon Slayer, and 2000 Curren Curren into 1 Origin Stone.


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