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Sdorica's combat is puzzle based, with a variety of attacks, status effects and character combinations.

General Combat

Combat Guide



Combat Positions

Position Enemy

During combat, all characters stand in a group formation as seen above.

Groups are divided into 3 rows: Front, Middle and Back. Only Front and Back Rows are distinguished in skill descriptions.

A group of enemies can have at most 5 enemies, with the first enemy as the front row and the last enemy as the back row.







Positions Allies

Player Character Positions

Player Characters are organized into a group of three, consisting of one White, Black and Gold orb character.

Gold Block Potrait Icons SSR Gold orb characters mainly fulfill the role of front line tank .
Black Block Potrait Icons SSR Black orb characters mainly fulfill the role of damage dealer.
White Block Potrait Icons SSR White orb characters mainly fulfill the role of healer and support.


User Interface

Attack Counter

The counter in the top-left corner indicates how many actions the player has made throughout the fight.

Health Bars

Health Bar Compare

Top: Enemy
Bottom: Player

  1. Passives: Displays how many effects an enemy's skill has.
    Each yellow diamond represents one effect.
    (Does not always display on all enemies)
  2. Turn Count: States the number of actions a player has before the enemy's turn.
  3. Armor: The total amount of Armor.
  4. Health: The total amount of hit points.
  5. Character Type: The type of player character

Combat Panel

Combat panel guide

Sdorica's combat panel

4. Resurrection orbs
5. 2 orbs (black)
6. Guild advisor

1. Player advisor
2. 4 orb (white)
3. 1 orbs (black)

In combat, orbs will be displayed in a 7 x 2 layout.

Advisors

On top of skills, players are given access to two advisors in most battles. One advisor comes from the player's roster and the other from their guild. Characters are selected from within the roster as advisors to assist in combat through various means. There are two types of advisors: active and passive.

Active Advisor Charle
Advisor: Charle
2 orbs become black
  • Active advisors have to be activated in order to be used in combat. They do not consume a turn, but have a cooldown after usage.
Passive Advisor Tica
Advisor: Tica
Allies' Heal effects increase by 25%
  • Passive advisors do not have to be activated. Instead their advisor skill is present throughout the entire battle.

Resurrection Orbs

Down Block

Resurrection orbs refer to orbs used to revive fallen allies. It should be noted that resurrection orbs can only be connected in the three combo patterns detailed below.

Each character type requires a different number of orbs to be cleared for their revival.

Skills

Combat Guide attacking

Players can match orbs in one of three types of combos to perform a character skill.

Combos

The 3 types of combinations can be seen below:

Block Chart

Skill Types

Currently there are 9 skill types in the game.

Skill Type Effect
Damage Icon
Damage
Deals unmodified damage.
(Deals stated damage)
Armor Pen Icon
Armor Penetrating Damage
Deals armor penetrating damage.
(Deals stated damage. Damage x2 against armor)

The double damage only applies to armor, not HP. Therefore if a character's armor gets depleted, the remaining damage will be treated as normal damage against HP.

True Damage Icon
True Damage
Deals true damage.
(Deals stated damage. Ignores armor)
Healing Skill Icon
Healing Skill
Provides unmodified heal.
(Heals stated amount)
Shielding Icon
Armor Skill
Grants unmodified armor.
(Grants stated amount of armor)
Block Clear Icon
Orb Clearing Skill
Clears a set amount of orbs.
(Clears stated amount of orbs)

Clears the leftmost applicable orb from the top row. If no applicable orbs, clears the leftmost applicable orb from the bottom row.

Block Convert Icon
Orb Conversion Skill
Changes a set number of orbs to another type.
(Changes stated amount of orbs to another type of orbs)
Buff Icon
Buff Skill
Provides buff(s) (Beneficial status effects).
Debuff Icon
Debuff Skill
Provides debuff(s) (Harmful status effects).

Status Effects

Skills