|Monolith Of Myth|
|[Passive Skill] Won't Cave In|
|Upon death of any character, grant self ( x 1.2) Armor.|
|[Advisor Skill] Collision Course|
|Armor Penetration ( x 1.875) all enemies and ( x 0.75) all allies. [CD: 10]|
|[1-orb skill] On The Rocks|
|Grant self ( x 0.36) Armor and Enhance for 3 turns. If have Armor, grant all allies Enhance for 3 turns instead.|
|[2-orb skill] Rock N' Roll|
|Armor Penetration ( x 1.5) front row enemy. If have Armor, Armor Penetration ( x 1.5) selected enemy instead.|
|[4-orb skill] Rocky Horror Show|
|Armor Penetration ( x 1.875) all enemies and ( x 0.75) all allies. If have Armor, Armor Penetration ( x 1.875) all enemies instead.|
|Resonance Level||Tear||Regional Material||Soul Energy||Character Mineral||Curren|
|Exceed: +1, +2||-|
|Exceed: +3, +4||-|
|Exceed: +5 to +10||-|
One of many Golems that live amongst the caves of Totemtaff, and the only Golem to ever bear a name. Relatively tame, he appears to genuinely like humans unlike other Golems.
Revered by Bears since ancient times, these magnificent creatures thrive on solid earth, using it as both food and shelter. As they mature, Golems sprout gem rocks upon their backs, the objects used to power rune devices. As a consequence, human runesmiths covet these gemstones, one of the main reasons for ongoing Human-Bear hostilities.
Like battle scars, gem rocks are living proof this grand adventurer once trekked across the land in years of perilous journey.
♦ Estimated at least 50 yrs old (Birthdate unknown)
♦ 250 cm
♦ CV: ---